Monday, August 17, 2015

Optimisation techniques for Unity (mid-level)

Hi,

Time for a new post, in this case I've made a small video tutorial with some techniques to optimise your unity projects, reduce garbage and increase performance.

All those tips are things that you should be doing in your projects RIGHT NOW if you really care about doing a good job, otherwise....
 
Of course I'm NOT talking about standard stuff like atlas, materials and stuff like that cause we all know that. Those are the most basic things that are not interesting to talk about.

Enjoy :) 


No comments:

Post a Comment